RE: Alloy UI vs other Javascript frameworks

Amit Aggarwal, modified 8 Years ago. New Member Posts: 6 Join Date: 9/1/17 Recent Posts
I have a scenario. where in we are developing applications on Liferay 6.2 , but the UI would be developed over Kendo UI - the sole reason being the developers are experienced in it. But I am eager to know the advantages that Alloy UI could provide against Kendo(or any other such framework) in case we need to switch the decision.

Thanks well in advance.
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Christoph Rabel, modified 8 Years ago. Liferay Legend Posts: 1555 Join Date: 9/24/09 Recent Posts
Well, AlloyUI is somewhat deprecated.
https://web.liferay.com/de/web/nathan.cavanaugh/blog/-/blogs/the-status-and-direction-of-the-frontend-infrastructure-in-liferay-7-dxp

So, personally, I wouldn't use it for new applications. Maybe for tiny things, since it is there out of the box and works very well.
Lee Jordan, modified 5 Years ago. Expert Posts: 449 Join Date: 5/26/15 Recent Posts
Just to add to this ... I try to steer clear of using anything Liferay provides in this space. I broke that habit and used Lexicon code in particular cards. Which was nice, we had cards and a few other things when Bootsrap 3 didn't have that so it made perfect sense. 


Until upgrade time.


At upgrade time what have I done to myself by using Liferay's UI code and assimilating? The same is true of BS3 to 4 ... Pain immense pain. You can't just run an upgrade in Liferay. So to move from Lexicon to Clay now in the templates that all my users are using daily? I have a terrible task facing me or the person I delegate this to. Our web content templates both need porting from Velocity to Freemarker and also need linting because I can't rely on class names being there.


I never used AUI like I was supposed to so metal or anything else is irrelevant but man Clay and Velocity removal looks like a PITA.