Entries with tag mobile .

Luis Miguel Barco | 29 Oct 2018

In the previous posts, we talked about what we were going to do, how we were going to do it, and which tools we were going to use. We introduced you the Liferay Screens’s screenlets and the reason why we were going to use them. Well, it’s time to explain to you how we developed this application and how a junior developer, with only one year of experience in the mobile world and...

Sarai Diaz | 29 Oct 2018

Previously, we talked about how market is really fragmented right now because there isn’t any popular hybrid framework. We kept an eye on some of the most popular frameworks like React Native, Nativescript, Ionic2 and Xamarin. We did a prototype with Nativescript and it worked fine but we think that the use of native libraries with this technology isn’t mature enough. If you...

Victor Galan | 30 Oct 2018

In the previous blog post we covered the beginning of the project, this includes a description of the app features, advantages of using Liferay Screens and lastly the wireframe. In this one, we will cover how we can “screenletize” the different screens of the application and build them combining different screenlets. We will also organise the 10 days and plan what are the tasks we...

Victor Galan | 23 Oct 2018

Before we begin with this story, for those of you that don’t know about Liferay Screens. Liferay Screens is a library for iOS, Android and Xamarin that aims to speed up the development of native applications that use Liferay as a backend. It’s basically a collection of components, called Screenlets. These components are very easy to connect to your Liferay instance and provide plenty...